Basic HTML Version
Table of Contents
GUNS ROM and Jumper Table | 2 |
Contents | 3 |
CONNECTOR IDENTIFICATION | 6 |
BIG GUNS GAME CONTROL LOCATIONS | 6 |
PINBALL GAME ASSEMBLY INSTRUCTIONS | 7 |
GAME OPERATION | 8 |
BIG GUNS GAME STATUS DISPLAYS | 9 |
GAME ADJUSTMENT PROCEDURE | 13 |
BIG GUNS Game Adjustment Setting Comparison Table | 26 |
RESETTING THE HIGH SCORES | 27 |
GAME PRICING | 27 |
TEST/DIAGNOSTIC PROCEDURES | 29 |
MAINTENANCE INFORMATION | 37 |
Solder Warning | 37 |
Alphanumeric Display Unit Board | 39 |
Display Characters Segment DeSignations | 39 |
Power Supply | 40 |
System 11A CPU Board | 41 |
Audio Board Assembly | 43 |
Aux Power Driver Unit Board | 44 |
Relay PCB Assembly | 44 |
Center Lamp PCB Assembly | 44 |
3-Lamp PCB Assembly | 45 |
King's Chamber5-Lamp PCB Assembly | 45 |
Flashlamp Resistor Board Assy | 45 |
King's Chamber Parts | 46 |
Backbox Parts Listing | 46 |
Flipper Assembly | 47 |
Ball Shooter Lane Feeder | 47 |
Right Eject Hole Assembly | 48 |
Left Eject Hole Assem bly | 48 |
"Forcefield" Post Assembly | 49 |
Ball Trough Switches | 49 |
3-Bank Drop Target | 50 |
Left Outlane Kickback | 50 |
Standup Target Assemblies | 50 |
Kicker Arm Assembly | 51 |
Ball Popper & SwitchAssembly | 51 |
Cannon Assembly | 52 |
Miscellaneous BIG GUNS Parts | 52 |
Switches | 53 |
Lamps | 56 |
Solenoids/Flashers | 57 |
Playfield Parts | 58 |