Page 26 - Police Force

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49 Custom Message
The operator can choose (via the Credit button) whether to display a message during the Attract
Mode. (When display of a message is selected, the operator can either utilize the message
provided or change the message.) Three choices are available:
1 -
Display a message during the Attract Mode. The lower display shows this choice
3S
ON. The 3-line message provided is:
BE TOP COP ... PLAY ... POLICE FORCE.
2 -
Do NOT display a message during the Attract Mode. (Lower display shows OFF.)
3 .
The lower display shows this choice as CHANGE. The operator can enter a special
("custom") message, as follows:
A. Press ADVANCE once. The operator can now enter as
many
as three
14-character lines for display during the Attract Mode.
B. Use the flipper button(s) to select each message character (alphabet, numbers, and
special symbols are available). In case of error, enter a "back arrow" (just before "space")
to correct, followed by correct character. For a period after
any
letter, use letters with
periods (following the special symbols). The entire character set is the following:
ABC 0 E FG H I J KL M N
0
PO A STU VWXYZO 123456789 < >? -/ *.
A. B. C. D. E. F. G. H.1. J. K.l. M. N. O. P. O. A. S. T. U. V. W. X. Y. Z,_
C. Move to the next character via the Credit button. The game program does not allow
entirely blank lines to be displayed.
)
GAME ADJUSTMENT PROCEDURE
(Continued)
44 P-O-L-I-C-E
I
BALL
The operator can choose (via the Credit button) how often the Hotsheet feature will attempt to
award (spot a letter) in P-O-L-I-C-E. As a percentage factor, it is the number of times a letter was
lit times
100,
divided by the number of balls played. NOTE: This affects the TOP COP Bonus:
however, progressively fewer lamps will be lighted, based upon the number already lit. The
range of this adjustment setting is
Enabled
1% (Conservative) through 99% (Extremely Liberal).
This adjustment can also be turned off, via a setting of
0
(Off).
45 MUL TI-BALLST'M
I
GAME
The operator can choose (via the Credit button) how often the Hotsheet feature will attempt to
start Multi-Ball play, with the requirement that
1
ball is already locked. As a percentage factor, it is
the number of times a letter was lit times 100, divided by the number of games played. NOTE:
This affects the TOP COP Bonus because, during Multi-Ball, it is easier to light the letters of P-
O-L-I-C-E. The range of this adjustment setting is
Enabled
1% (Conservative) through 99%
(Extremely Uberal).
This adjustment can also be turned off, via a setting of
0
(Off).
46 EX. BALLS
I
GAME
The operator can choose (via the Credit button) the MINIMUM value of
ALL
Extra Balls awarded
per game. This adjustment controls how many Extra Balls are awarded by the Hotsheet feature.
The range of this adjustment setting
is
Enabled
1% (Conservative) through 99% (Extremely
Liberal).
This adjustment can also be turned off, via a selting of
0
(Off).
47 SPECIALS
I
GAME
The operator can choose (via the Credit button) the MINIMUM AMOUNT OF ALL Specials
awarded during a single game. This adjustment controls how many Specials are awarded by the
Hotsheet feature. The range of this adjustment setting is
Enabled
1% (Conservative) through
99% (Extremely Uberal).
This adjustment can also be turned of I, via a setting
010 (Off).
48
ATTRACT MODE
SOUNDS
The operator can choose (via the Credit button) the amount of sounds to be heard during the
Attract Mode. The choices are:
ALOT -
Sounds are heard continuously during Attract Mode.
LESS -
Sounds are heard for
15
minutes after the end of a game, during Attract Mode.
NONE·
No sounds are heard during Attract Mode.