•
Registers and Options Table
•
Register Directory
Category
Player #1
&
2 Player #3
&
4 See
Displays
Displays
Notes
Register Description
Total coins
XXXXXXX 1
Total, all chutes
Gemes played
XXXXXXX 1
Number of games
Replays awarded
XXXXXXX 1
Number of replays
Game
Replays percent
XX 1
Percent of replays
Avg game time
XX XX 1
Minutes: seconds
Status
Balls played
XXXXXXX 1
Number of heats
X-balls awarded
XXXXXXX 1
Number of extra balls
X-ball percent
XX 1
Percent extra balls awarded
Avg ball time
XX XX 1
Minutes: seconds
Clear account
NO**
2
Clear accounting data
Level 1 special
XXXXXXX 1 No. of 1st Threshold specials awarded
Level 2 special
XXXXXXX 1 No. of 2nd Threshold specials awarded
Replay
Level 3 special
XXXXXXX 1 No. of 3rd Threshold specials awarded
Status
High score spcl
XXXXXXX 1 No. of high score specials awarded
Playfleld special
XXXXXXX 1 No. of playfleld specials awarded
Match special
XXXXXXX 1 No. of match feature specials awarded
3·
9,~
o-o.
:.{.evel 1 score
,x
3 set ana alsplay first awara level
~
~£cg~n~(9< Level 2 score
~
-a
3
Set and display second award level
Level 3 score
.
iVvWYJe:
3 Set and display third award level
Status
High score
=
XXXXXXX
3
Set high score replay level
Times HS beaten XXXXXXX 1 Times point total exceeded high score
Level 1 percent
XX 1
%
of first level replays awarded
Level 2 percent
XX 1
%
of second level replays awarded
Level 3 percent
XX 1
%
of third level replays awarded
Target percent
XX 4 Enter desired
%
replays awarded for
reaching first threshold level
Left coins
=
XXXXXXX 1
NO. Of
coins through left coin eNOte
Coin
Middle coins
=
XXXXXXX 1 No. of coins through middle coin chute
Status
Right coins
=
XXXXXXX 1 No. of coins through right coin chute,
Total coins
=
xxxxxxx
1 Total coins through all chutes
Bonus credits
XXXXXXX 1 No. of bonus credits awarded
'"
Left XX Coin
YVCRDT, ZZ 10 Left coin chute setup
Coin
BONS
Setup***
Middle XX Coin YVCRDT,ZZ
10 Middle coin chute setup
BONS
Right XX Coin YVCRDT,ZZ
10 Right coin chute setup
BONS
ftl"'layer." a
10 4
Inolcate a var aDle range or values.
I
ne
xxxxxxx
re resents the numosr valUe.
p
XX represents the
%
value. Player #4 shows values that can be selected to replace the value
shown In Player #3.
**Factory Setting.
***See Coin Setup Procedure examples
•
•
2-3