Page 23 - F-14 (Williams)

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GiAME ,ADIJU:STMIE.NT ,PROCEDUIRE (Cemtinued),
:SPECIAL P - 'IES,1IT
AWUSTME _
TS CA ) 11Ob\! (Continued)
.It
simi'lar r~:IH'IIQuQ
ls
n3(;Ommen:c:iea irl ttle
e~eim
~f
enar
,ail'
UiI'i.t:'e'l'fail"!lly
'ooni;oornin:a an~ Sp;eeia~
P(,elsel Adjus!meAt,
an~H
~Ei ,~r,ruor seleol&
it: The,
oper~~or can restore the factory (letting
Qr
,each indfvid al Ad.ilJ\\l'lment
1hern
SiS!eot
the desired
Special
,PreS-Eli
Ad.iusl
en.
3irnd 'I!hM ~e1.um to
8IrliY of
1ht
l
lPfecedlng
individual
a.dj!Ulstment$ to
diIJloirmil'l8
whether
l is e
of
1ne
Spl))ofall,Adj
s1l'f!eM:
·N<$: had tne' desired ef1'e(!t
The Eladkoo>l
di'Slplars
'fQlr
eaQn
,Sp;ooial
PtEise:1 AdjL:ls.1mEull~ rndicate wi'lethe'F '~hQ'
@p!!'ratC:l'r
has
se-
~Eid,!!d
i t b:V identifyin,91 thel
AdjIJ!Slmel1lt
ln Iha player '1
8!!'1d
2
displayslby
name
and
~he,
,s,ere.diol'l
cli!olca
oilNO.
meaningl
Not Sele~d:ed
(ll'li~
is, th,e ErMtIQlry~.etdngJ.
,@r
YES. meaning Selecled. in
tJie
p!lay,er
4
diisplay.
SeleCllol'1 OCOJrs, b)l' usin.!:J t
e'
CIlOO~ button
t~
ahoo<se YES and ihlen
pres.s:lllg
AOV~NCE.
NOTE
Gamn
~ ! l
which
H'l:a .cIPU j mper
W1 ls cut
r"Gelrman
games·)
,~uf lom!! !ti~al~ ~ havel
cl!!irtaln
Adjustment
Items,
preset;
M 1IWm.
011
Auto
Rlep~aj!
02 IReplay
Start
03 IRe,play
Lo",e Is
'12'
IMaximUl'l
Credits
14 Back\ip
Hi
SQr 1
1S IBactivp
Ii-! i
8m'
2'
1 EI
IBackup Hi
SCiI'
3,
1'1 "Backup Hi Set 4\
'Ul1 Hi .:k,r 1 Cmditsl
1'£1
Hi &r 2 'Credit$!
New
Se:!I:r!Dg
15
%
'1,1000,000
3
30
4,1000,000
.'M'!OO,I]QO
3,600.000
3,400.00'0
03
00
M J:::!m
New
S:ettlj
0;
20 H~
&:lr
:Ii email)!!
00
21 Hi
S(X
4\eredil,s 00
22'
Hi S~
Re$Gt
00
24, Garm~n 2
Coil'laglQ
'7Play:sJSDM
32:
IRe~ue
Timer
05
40 Insur. TllHeshhca,ld 40
411 Insuw., Min. TLm,9'
1!);
,!H
IDeu'tscli! Tl;1ixt
D,eYI~eh
53
1'ln·s1,all
Geirmillil
1
The
'Dperatolr
can modify the ,game
Ipl'iicilr'lg se'!ectioilll
cd Standard
SeUingl
0'9
1
In the,
Pr~e~ng
T,8'bll'lo permit CredH
AWlrdl
p'ay with 10
C1ame-s
~Q'[:5 OM. lind
ividu al
AdjusSments are affect,edT,
as 'f'OII!ows:
.&i~
016
Replay Awan:!
0'7 Speo.lall.Award
08, Match
F,ea.ure
14, Backu,p Hii
SO,
1
15, IEku:kup Hi ser 2
, 15
IBacku,p H~
Str:3
New
SrutiW
Credit.
Credit
'11¥/o,
4,,0
1
00
1
,0:0
1
0
1
,3,800.,QOO
3.'600,,000
,N
ew
Se:tth!lg
Coil
8:all'
10.%
,4,000,00
1
0
1
,S,BOC,O{lO
:31! BOO ,0 00
ad.~,
117
BaoirulP,!Hi
.sCI"
4
18 Hi ,ser 1 Credhs
'~9 Mi Scr 2 Oredlas,
20 Hli Sor ,3
CUlclitiS,
,21 I·U Sor
,4
Ore dins,
:24\ 'Gennan 2: Coinage
.New___ae:U~r;ng
3,,40@','OOO
03
01)
00
0(1)
l '
PilaY;s15 OM
54 In,staU
IGel'm,anl
2
Tille, operator
can mod:if~
.he
gamel
pricing
seleetlon ,o,f
S~an:dlard Se'ltinQ
09
il l
U1k.e
P'lI'ii,Cing
Tab'lel
h~'lJerm1tvt*et/IQken
Qpe'w~jQo
with.1:Q Igames.1Q[.!iJOJj. looi;.ridual
Adjustments am af~
'~e,c19d,
,as,
fo [~w,s:
Ad.
Marne
06 Ae~yAward
07'
Speciall Aw,aro
08 Ma1o:h
IF·ea,'JUire
1
Jjj,
B:s.dt:.up,
Hi
Scr,
15 Bacl!rup, Hi Sor :2
'16 Backup,
H,i SC1r
31
New
~S,e"i!'lo
3,4(10.000
,013
00
00
00
10 ,PlaysJ5CM
17 Backup Hi Scr 4
1
a
Hii
Set
1 Credits
19 IrU
Sei'
2:
Credhs
20
Hii Scr
:3 Cn:ldHs
21 Hi Scr 4 CredHs
:24
IGe,rmall
1
i(:oinage'
55
Illn81'11I
Gell1man
3,
The ope rate r can modily
the
game prictn:gl
se
loo[mn,
c,~;
Sla
nldar-d S,eui:n,g
091
in
t:I~J;e'
"r~ch'l g
'ablla-tol
pel111i~
til;yse:t
MQduger,aUlul with
1O~'j3mesLfuL5
DM. ~ndiiViduall Ad.lustments are
affect:ed,
as
'fo
lOWS,: