Page 22 - F-14 (Williams)

Basic HTML Version

48 AUiract
McnIe,
Sound.
The o;pera,ol'
can select
I(v,ia tlhe
c.n~lij[t
buUon}
whether
,sounds, cceur durin:-gl
tlhe
AUract Mode.
The cO,ioe's,
are':
,On - :Sounds ocoo r du
ring
~lhe
Auract Mode
s'equence
l•
Of!
-
No soul'1id\s occur d-u.ringl ~he AUra:Qt Model.
The EactQl[V $,enn rna lis 'On.
49 Clus~om M!e,ssa,ge'
The operator can cheese (via ~he ere dlit oo1ton) 'whether to dis"jjlay a. message'
during the AUrac1
Mede.
,(When cfjsplay of a me,ssage is selec'ed,
the ope r',stor can eitheir umb:,e the
mes~,ag:e'
provrd'ed or change the message\)
Thl'1e choioe:s are
ava~labre:
1 - [)isp;la~jI'
s, message during the'
AMl'aot
Mode.
llhe'lplayer
4 dt<splay shows 1,J<\isc't\oiee as
ON. This
Is
'HIe Jtaptow..$:eUiru:!,. The iJ..Iline message p:f!CJ"Ifded
s:
FLY F14 l'OMC:AT •..
CEFEAT
,GEN.
VAGOV'
.. ,.
OR
IDlE..
:2 Do NOT clis,pla,y a me,ssage dUJing
tl'le
,Attract
Mode. I(PI~y,er 4 shows OFF.)
3 ,. 'The ~ayer 4 c:isp~alf shows nus
chotoe
as CHANGE. The
opeil'"a1or can enter a special
t"'cUlslam",
me:ssa;g:e"
as 'kl'l:tows:
.A. Press
Jl.DV,AN:C;E
once.
Tile
oper,iI.1of CaJnlll'lICW 'CiiQter
as many as thre,8
1,4,·charac-
ter lines fo:r ,displ'ay Iduriing tM AUlraC'l: Mode'.
-
EI.
USiel
the' mpper
bLlUon(6,)
to
seleot:
each
mesage
eharacier
l(a~:p~labe1:"
numbers"
and spooi'al s,ymbol's are availa1ble).
In
case
cd error" ,enter 8. "tba.ck
arrew"
(j!l.lS1:
be-
tore
~I)aal''') to
oorrec~. 'foll!!W!!edby OO:lireot:
charaoter.
IFor
a
I)£!fiOO
alta,r
any
lener'I'
use' letters with periods (follloWling Ihe s.peoia.1 symbols).
The ,entilfe, ch,araDielr'
sel is
't.l1e
tolow!"g:
-
-
A~H~: D EFIG
H IJ
K LMNO'
PO'RST UVWXYZ'(l1123.,45 6,7fl!;~
<:
.,.?·P!
A.IB. C. D. E.
F..
13" H.
m.
JL K.
L
M. N. O. P,. Qi, R S. T. U. V. W. X. Y.
z.
G.
MOI;IE!
'['0
the'
ne::d
cllaracte:1i'"
via
'the ,Credit
button.
No enUna:ly blank 1[lne.s will
be
d~sp!Qied.
SO
sw.
A'lARIM K'NOCK,IE:1Fii
The: operator
can
cll,O(I,se:
(vi'a
1hei
Oreeli.t:
button) whether the knock"er or,;uH.ates,
sounding an
alann to signal a,
swil!ch
p~oblem,; at
the
~ime'
01 game'
Turn-On and
III
the
b1eglinl"ling
o11he
T,estliOiagnosUc
PIi,ooe®II'i3',s.
Two ehclees are available':
YES'
;
The knock,at sounds.
signamng a switch
,probl'!i!m"
8t game TUM·On and at the begin·
ningl of the· 'Tesl1Diagnostic
Preeedures,
Tilts
is the' EaclQICY Se11in~.
and
is s!howl'l
in
t he
player
;4 display.
NJ
- The !knoc'k:,er
ooes
NOT
:solJll1ld.
(Play.er 4 :shows NO.}
5.1 EINGiLIIS;H TEXt
The operal:o:r can
ch:IOSl1
tOo diSplS)I
Ui:1iI
mess:ag:e,
,audit,
ad]l.istmern:"
and
T,est/[lia.g'nos:l,ic
infor'·,
R'18,tJlOIll
in English
'Dr
German
(,DetJ~s£Jh)
via
.he'
Credit button.
5.2 UNUSED'
,ADJUST
This adj~Uistmen1 iis
IiIO'
used
for
F-J4 T'OMCAT.
SPECliAL PReSET A[)JUS.
.
Ei\TrS
CAU110
Adjustments,
53 'through 6'S ,are' SpsciaIIP,r~ne't
,A..d,jQ,j~l.ments to e81abre 1he operator
to, perlipnlll the
aU~ of muIlTp~~a~lii!!S'I'ruifits,
at
Cfn~e.
lh~y
pennil tho
'o~rafC)w
tQ: (1)
modilv
a
game'
ror
'!iI.s~.
ct1io 8i'\'~ '('specraJIIGelm"!'an
ooinage .sQ:utngls.
for
,ElM,am
pie, Ad 53 'lh rough 56): ~;2~)chMl9 a a ,!;lIroUP Q'f
~11Js1meflts, to oofiform w[th 'laws ,of
centail'l
rocami~s(Ad 5:9
thril IJg1i'l"
61)~ and (3)
110
chaJl1g,e the ,dEl-'
gJ1ee
ot ,difficulty 01 gamEl
pkly
(Ad li2
thrcug1'l,
6€!).. A
'iS1
of
!he
priloedii1;g
lMivldual
Adjlu:stm'Q
rus,
af.
f.eotedl
accompanies each
of
1i1le.se,
.Spacial
Pre~t
Adju!3,tme!"lts.
Whenl!3vor
1hll
operator
c:hco,SM:
to
lUiS.,
any Speclal Pi'e'Siet Adjustmeil'i!1.
tl1e operalm
caJll
lalliEri"
aoCS!S5
calli"
101"
aUI.a,~
the Individual Ad·
j'Llstmeliilt$
,afleCled by mal: S,pecial
Ii\dlUSilmenf
(ipr
&'lIbseQlJitnt
change:5'.