Page 66 - The Shadow

Basic HTML Version

A.2 29 LEFT DIVERTOR
The operator selects whether or not the player can move the left ramp divertor by
pressing the left blue button. This adjustment is provided so the operator can lock the
divertor in a position if it is broken. The choices are:
ON = Players can control the left ramp divertor
OFF
=
Players can not control the left ramp divertor
Factory Default: ON
A.2 30 RIGHT DIVERTOR
The operator selects whether or not the player can move the right ramp divertor by
pressing the right blue button. This adjustment is provided so the operator can lock the
divertor in a position if it is broken. The choices are:
ON
=
Players can control the right ramp divertor
OFF = Players can not control the right ramp divertor
Factory Default: ON
A.2 31 MINI-PLA YFIELO
The operator selects whether or not the player can control the mini-playfield kicker or not.
This adjustment is provided so the operator can lock the mini-playfield in a position to
prevent ball hang ups if it is broken. The game will always reset the battle drop target
when this is set to OFF to help prevent the ball from entering the mini-playfield. The
choices are:
ON = Players can control the mini-playfield
OFF = Players can not control the mini-playfield
Factory Default: ON
A.232 AUTOFIRE LOCKS
The operator selects whether or not the ball will autoflre onto the playfield when a center
shadow multiball lock is made. Note: This also turns off the left ramp skill shot on locked
balls. The choices are:
YES = Balls will be autofired when a lock is made
NO
=
Balls will not be autofied when a lock is made, the player must pull the gun trigger
to launch ball.
Factory Default: NO
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