Page 65 - The Shadow

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A.223 INNER SHADOW LOOPS IN A ROW EXTRA BALL START
The operator selects the number of loops in a row needed to light an extra ball. If adjustment A.2
18 EXTRA BALL PERCENTAGE is set to 5-35 percent then the game will decide from this
starting value if it need to set the loop count higher or lower to maintain the proper extra ball
percentage.
If adjustment A.2 18 EXTRA BALL PERCENTAGE is set to OFF then this value will
be the number of shadow loops needed in a row to lit extra ball and will not change. The setting
range is 2-10 shadow loops in a row.
Factory Default: 3
A.2 24 KHAN MULTI-BALL LIT MEMORY
The operator selects whether or not Khan multi-ball will remain lit from ball to ball. The choices
are:
YES = Khan multi-ball stays lit until the end of GAME or when collected.
NO
=
Khan mutti-ball stays lit until the end of the BALL or when collected.
Factory Default: YES
A.225 KHAN MULTI-BALL LIT START TIMER
The operator selects how long the "Khan multi-ball lit" lamp is lit once started. The setting range
is 5-90 seconds)
Factory Default: 15 Seconds
A.226 HOLD SANCTUM LOCKS AT GAME OVER
The operator selects whether or not the player can have balls left in the top Sanctum 3 ball
lockup at game over. A player must still "earn" their sanctum locks. The choices are:
YES = keep balls locked between games
NO
=
Release any locked balls at game over
Factory Default: NO
A.2 27 MONGOL HURRY UP DIFFICULTY
The operator selects the amount of time that the Mongol Hurry Up is active once lit. The choices
are Extra Easy, Easy, Medium, Hard and Extra Hard. The harder this is set to the shorter the
time that the Mongol Hurry Up is active.
Factory Default: MEDIUM
A.2 28 FAMIL Y MODE
The operator can prevent the speech phrases "Let's get the hell out of here" and "What the Christ
was that" from being played. The choices are:
OFF
=
Use all speech
ON
=
Remove above speech phrases
Factory Default: OFF
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