GAME ADJUSTMENT PROCEDURE
(Continued)
49 Custom Message
The operator can choose (via the Credit button) whether to display a message during the Attract
Mode. (When display of a message is selected, the operator can either utilize the message
provided or change the message.) Three choices are available:
1
Display a message during the Attract Mode. The Player 4 display shows this choice as
ON. The 3-line message provided is:
GO FOR THE DRIVE ... OF YOUR LIFE .,. PLAY TAXI.
2
Do NOT display a message during the Attract Mode. (Player 4 shows OFF.)
3 - The Player 4 display shows this choice as CHANGE. The operator can enter a special
("custom") message, as follows:
A. Press ADVANCE once.
The operator can now enter as many as three
14-character lines for display during the Attract Mode.
B.
Use the flipper button(s) to select each message character (alphabet, numbers,
and special symbols are available).
In case of error, enter
a
"back arrow" (just
before "space") to correct, followed by correct character.
For a period after any
letter, use letters with periods (following the special symbols).
The entire
character set is the following:
ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789<>?-j·'
A. B. C. D. E. F. G. H. I. J. K. L. M. N. O. P. Q. R. S. T. U. V. W. X. Y. Z.
C. Move to the next character via the Credit button. The game program does not
allow entirely blank lines to be displayed.
50 SW. ALARM KNOCKER
The operator can choose (via the Credit button) whether the knocker operates, sounding an
alarm to signal a switch problem, at the time of game Turn-On and at the beginning of the
TesVDiagnostic Procedures. Two choices are available:
YES -
The knocker sounds, signalling a switch problem, at game Turn-On and at the
beginning of the TesllDiagnos!ic Procedures.
NO -
The knocker does NOT sound. (Player 4 shows NO.)
51 1 COIN BUY-IN
The operator can choose (via the Credit button) whether to allow "1 Coin Buy-In" when Game
Adjustment Ad 24 is set for USA 3 (2 coins-1 play, SO¢ per game player) pricing. This option
enables each player, during a timed period at the end of each game, to get another game for
only 1 coin
(25t),
after having purchased the first game for
Sat.
That is, after purchasing the
first game for
Sat,
subsequent games cost
25¢,
if purchased within the time limit.
52 - 55 Not
Used in USA Games (Refer
to
Game Adjustments
for
German Games)
S?:EC~Al PRESEf ADJUSTMIEINTS Ci\Q..J)T~O~
Adjustments
53
through
66
are Special Preset Adjustments to enable the operator to perform the
setting of multiple adjustments at once. They permit the operator to: (1) either modify a game for a
specific area (for example, USA coinage settings, Ad
56
through
58,
or special German coinage
settings, Ad
53
through
58)
(2) change a group of adjustments to conform with laws of certain
localities (Ad
59
through
61);
and
(3)
to change the degree of difficulty of game play (Ad
62
through
66).
A list of the preceding individual Adjustments affected accompanies each of these Special
Preset Adjustments. Whenever the operator chooses to use any Special Preset Adjustment, the
operator can later access any or all of the individ ual Adjustments affected by that Special
Adjustment for subsequent changes.
A similar technique is recommended In the event of error or uncertainty concerning any Special
Preset Adjustment, after the operator selects
it:
The operator can restore the factory setting of
each individual Adjustment, then select the desired Special Preset Adjustment, and then return to
any of the preceding individual adjustments to determine whether use of the Special Adjustment
has had the desired effect.
TAXI 20