GAME ADJUSTMENT PROCEDURE
(Continued)
41 SPECIAL Auto Adjustment
The operator can choose (via the Credit button) the percentage value for all Specials per game.
The range of this automatic adjustment setting is
Enabled
1% (Hard) through
50%
(Extremely
easy);
it can also be turned off (disabled),
via a setting of
0
(Off).
When the automatic
adjustment is turned on (enabled), the game program adjusts the setting at the end of a game,
after each
50
games, unless the current value is within
2%
of the setting; then, no auto
adjustment occurs. The Factory SettinQ is 5%, for all levels of difficulty.
42 MARILYN Timer
The operator can choose (via the Credit button) the time limit for flashing the Marilyn lamp.
Making the Marilyn shot during this period lights the Carry Passenger target, which, if achieved,
allows the spotted passengers to be retained for next-ball play. The range of this setting is
0
(Off),
1
second
through
30 seconds.
43 PIN·BOT Timer
The operator can choose (via the Credit button) the time limit for flashing the Pin-Bot lamp.
Making the Pin-Bot shot during this period lights the Carry Passenger target, which, if achieved,
allows the spotted passengers to be retained for next-ball play. The range of this setting is
0
(Off),
1
second
through 30
seconds.
44 Attract Mode Sounds
The operator can select (via the Credit button) the amount of sounds occurring during the
Attract Mode. The choices are:
ALOT
LESS
NONE
- Sounds occur for approximately
8
minutes during the Attract Mode sequence.
- Sounds occur for approximately
2
mintues during only the Attract Mode.
- No sounds occur during the Attract Mode.
45 BELL USE
The operator can choose (via the Credit button)whether the Bell is On or Off during the game.
The choices are:
On -
When the game program needs to ring the bell during the game, the bell sounds.
Off -
The bell is turned
Ott.
46 Spinout
"X" (Multiplier)
The operator can choose (via the Credit button)whether the Spinout Multiplier is operating. At
each ball start, the player's Spinout score is multiplied by the ball number. That is, 1X for ball 1;
2X for ball 2; etc. The maximum multiplier is 5X, which accounts for the 3 game balls and 2 Extra
Balls. The choices are:
Yes -
The Spinout Multiplier is in effect.
No -
The Spinout Multiplier is turned Off.
47 MILLION Timer
The operator can choose (via the Credit button) the time limit for the MILLION lamp to remain
lighted. The range of this setting is
0 (Off),
1
second
through
40 seconds.
In the
OFF
setting,
the lamp remains lit, until the shot is achieved.
48 Airport Setting
The operator can choose (via the Credit button) the number of Airport Ramp shots necessary to
"advance" the Airport scores. The choices are:
1 (ramp) -
One Airport ramp shot (either left or right ramp) is required.
2
(ramps) -
Two Airport ramp shots (both right and left) are required.
TAXI 19
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