TESTIDIAGNOSTIC PROCEDU RES (Continued)
SWITCH TESTS.
1. Switch Levels.
(From Solenoid Test) To initiate the Switch Levels Test, press ADVANCE,
Observe that the
upper
display shows the message, SWITCH LEVELS, and the lower display shows 06 (Switch
Levels Test Identifier).
Normally,
the
right portion of the lower display remains blank, indicating
that no switch is actuated.
If,
however, a switch
is
actuated (possibly stuck closed). the lower display shows that switch's
number. while the upper displays indicate the switch's name. A sound also accompanies the
displays. (This is another facet of the
1P@[bD©[;!
~@OO©§
System-11 B's switch testing capability.)
" more than one switch is closed. a series of displays show each actuated switch's name and
number.
(In addition, either of these problems could result
in
the reporting of a switch problem (or
problems) at game Tum-On or at, the beginning of Diagnostic Tests.}
As soon as the operator opens. a closed switch, its name and number are eliminated from the
Switch Levels display series. For
~11.0©~ iF@OO©I!i,
switch numbers can range from
01
through
64 . Refer to the Swltch~Matrlx Table for switch numbers and wiring information.
CPU Board
connections at jacks 1J8 (columns) and
1
J1 0 (rows) are also listed in the table.
Swhch-Matrlx Ta.ble
~
1
045
2 049
3
04<1
4
048
5
043
6
047
7
042
8
046
GRN·BRN
GRN·RED GRN-ORM GRN·YEl
GRN·BlK
GRN·BLU GRN·VIO GRN·GRY
W
1JB-l
1JB-2
lJB-3
u•..•
lJa..S
1JB-7
lJB-S
lJ8·9
WHT·
Plumb Bob
L3·Sank
Mitl3-Sank
SkillSwilCIl
Righi
Flipper
BRN
nt
PlayfiGld
SI111:iJpTllt
Or Target
(Spinner)
OuUane
RighI
1
TIll
lJl0·&
1
9
(upr)
17
(up.f
25
33
41
49
57
WHT· C Side Power
L 3-BIInk
Uid3-&nk
Enter Right
LeU
Flipper
2
FlED AJC;
Relay
Dumole
SrndupTllt
Or
Twuet
Ramp
ouuans
Lelt
lJl0·&
2
10 (mid)
18
(mid)
26
34
42
50
59
WHT·
Credit
Ball Trough
L 3-BIInk
Mid3·Bank Top let! Tgl
lett Return
ORN
3
Bunon
#,
(R)
SmdupTgl
Or Target
(Top Cop) 35
lane
lJl1).7
3
11 It.w)
19 (t.w )
27
43
51
59
WHT.
Right Coin Ball Trough
RS-Bank
Olver1er
Right Retum LeU Jel
4
YEL
Or Twge'
Chute
112
(l)
tn
lane
Bumper
1Jl1).6
4
12
(upr)
20
28
36
44
52
60
WIiT.
Cenler Coin
AS-Bank
RRamp
Enter Mdl
RightJel
5
GRN
Chule
Or Targe'
!ocat
Ramp
Bumper
lJll).S
5
13 (mid)
21
29
37
45
53
61
WHT·
leI! CoIn
Ball Shooter
R)·Bank
RRamp
Mdl Ramp
G
LwrJel
6
BLU
Chute
Or
Taruet
IOW if6
Soore
Bumper
lJl1).3
6
14
{lwr)
22
30
38
46
54
62
WHT.
Slam
n~
Top
Righi
BR
C8rUp
BL Kicker
7
vio
Eject
Ejecl
U
(·sling·)
lJ10-2
7
15
23
31
39
47
55
63
WHT·
High Score
Top Lell
carOown
BR Kicker
8
GRY
Reset
Eject
N
("sling-)
IJIG·'
8
16
24
32
40
48
56
64
Bl
g
BoUam leI!
BA - BoUam Righi.
Row Problems. If a disp'ay of two (or more) switch numbers of a row occurs, although only
one switch is closed, check for a short circuit between the column wires.
Multiple Switch Number Indications.
Check the associated column wire lor a short circuit
to ground.
Co Iu m n Prob Iem s. If display of two (or more) switch numbers
in
a column occu rs (whi Ie only
one switch is actu ated) , ch eck for a short circuit between the row wi res.
Use AUTO-UP to proceed to the next test.
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•
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