Page 42 - Demolition Man

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Free Play
A player can operate the game without a coin (free play) or with a coin.
NO
A
coin is necessary for game play.
YES
Game play is free; no coin required.
Hide COin Audits
The coin audits may, or may not, be displayed.
YES
The coin audits are not displayed.
NO
The coin audits are displayed.
HIDE NAMES -
The coin audit value is shown but not the audit name.
Base Coin Size
This number is used for ticket per coin calculations.
Coin Meter Units
It
is possible to connect
a
COinmeter to the knocker coil driver which will log all coins
through all slots. This adjustment activates the use of the knocker driver for this purpose,
and determines the value of each unit on the meter. For example, to show the total
amount of money collected as "otal quarters", set this adjustment to "0.25". To show the
amount of money collected as "otal dollars", set this adjustment to "1.00".
Setting this adjustment to anything other than Off establishes the coin unit for a meter
attached to the knocker driver, and overrides use of the knocker during awards.
Dollar Bill Slot
The system normally requires 150 microseconds between coin pulses. This is too long a
delay for a fast-pulsing dollar bill validator. This adjustment may be used to tell the game
that there is a fast-pulsing dollar bill validator connected to one of the coin switches.
NONE
LEFT
CENTER
RIGHT
FOURTH
=
No validator connected.
Validator connected to left slot.
Validator connected to center slot.
Validator connected to right slot
Validator connected to fourth.
=
=
=
=
Minimum Coin Microseconds
This is the minimum width required for coin pulses to be accepted as valid coins. This may
be changed to prevent certain kinds of cheating.
DEMOLITION MAN 1-32