Page 52 - Bram Stokers Dracula

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A. 3 01
A. 3 Pricin.g Adju stm ents
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A.a 11
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Game Pricing , (If set to cust om, then
02.
to 09 are available)
The cost of a
game
is selected from the Standard Pricing Table or
by
installing Custom
pricing.
Leit
eotn
Units
Center Co in Un its
Right Coin Un its
4th Slot Unit s
The number of coin units purchased
by
a coin passing Ihrough the left, center, right, or
fourth coin chute.
UnltslCredll s
Defines
the number 01 coin
units required
to
obtam
1 credit. A coin unit counter in the
game program totals the number of coin units purchased through all coin chutes prior to
each game. If the total
number of
these coin
unitsexceeds
or
matches
the Unit per Credit
value
by
a multiple (or more, cain units)
orthe
speciflad Units per Credit value the·
Credits
display shows
.the proper
number
of
credits.
The
coin unit counter retains .any remaining
coin unlts, until the start 01
Sail
2; then the coin
unjtcount~r
is
pleated
(its contents are
zeroed).
Units/Bonus
Additional credits
are to be
indicated in
Ihe
credits display,
when
a
certain number of coln
units
ar,e
accumulated.
Bonus crcetts
The number of credits that are awarded when the: Unitsl8onu&
revel
Is
achieved.
MinImum Units
No credits are to be posted (indicated in the credit display), until the credits unit counter
reaches
a
particular
value, by
selting
Ihis
value
1002
(or
mote).
Col n
Door Type
(If
set
to custom,
then
11 to 15 and 20 are
avalla ble)
This adjustment is
used
to
pre-set adjustments 11 to 15
based
on standard coin doors
(U.S.A., German,
etc ...)
.
ccuectlon
Text
The
cain system Is
used
to display the EarnIng Audits.
Left S lot
Value
Cent.er Slot Value
RIight Slot
Value
4th S lot Valu e
The
monetary value of the lett, center, right. or fourth coin cbute.
Maximum
Credils
The
maximum
number of credits the game can accumulate, elther through game pl'ay
awards
or coin
purchases.
The range of this setting is 5 through 99. 'Reaching Hie
spectfied setting
prevents
the
award of
.any credIts.
.
••