-;
Yel/G!\I
ColumnS
"
Column
7
"'
YelNio
..
YellBIu
Column 6
L_
"
.I'
YellGm CoIUflIfl5
..
Yel/Blk
.I'
Column 4
..
Yel/Om Column
3
"
_YellRed
Column 2
.I'
.•.
Column
1
L_
Yel/Brn
..
_I
ol'
17/
2/
33.1
4/
49.1
5/
L_
Red/Brn
Rowl /~1
f
,,-
./'
./-
./
L_
"
_/
11
1f(
21
3/
41
41
5{
I
Red/Blk
Row2./° 2
/
"'"
./
/
./
/
./
..
_/
1/
11
21 31
41
5/
51
I
RedfOrn
RoW3/ 03
./
_,
./
,/
L_
./
/
"
!
If
~
/
3(
~
~
e/
RedfYel
Row4 /04
./
_,'
/28
L~
./
/52
•.
/
It
2/
21
31
~
5{
s/
I"
RedfGm
Row5.,,05
/
,/
/ -
./
/
./
./
"
/
11
2/
3/
3/
4/ 5/
6/
I"
RedfBlu
RowS ."OS
/
_/'
'"
",-
'"
/
./
"
. !
.I
21
3/ 3{
4(
51
sl
.I'
RedlVio
Row7 .,,07 /15
./'
./
/'
L
./
./
'"
"
RedfGrv
Row8 ./06 .,,16 /24
.,,32
_,40 /48
.,,56
./64
~
Typical
lamp
Circuit
Column
rn
Two Lamp.
BIG GUNS
lamp-Matrix
Table
Lamps ~ #44 Bulb,
pIn 24-6549
# 555 Bulb l'/n"'4 8768
~
-
~
1
066
2
064
:I
062
4
060
5 Q5S
6
056
7 054
8 052
VEL·BRN
VEL-RED
VEl-CRN
VEL-BlK
YEL·GRN
YEl·BlU
VEL·VIO
VEL·GRY
W
1J7-1
lJ7·2
lJ7·3
lJ7-4
1J7·6
1J7·7
lJ7·8
lJ?-9
oeo
RED·
Backbox
Left Drop
Left Guard
Right Guard
Bonus Mult
left Backbox
Right Baekbox
1 SRN
Playfield
Backbox
Target
Seq.
1
Seq.
1
lJ6·1
Left
1
1
E~. Ball
9
Top
17
Bottom'
25
Bottom
233
2X
41 (bottom)
49 (bottom)
57
081
REO·
Backbox
Center Guards
laftDro!>
left Guard
Right Guard
BontJsMult
2
ell(
Playfield
50K
Target
Bcttom 2
Bottom 1
34
3X
2
2
1J6·2
left 2
2
10
Middle 18
26
42
50
58
082 RED-
8ackboK
Cenrer Guards
left Drop
left Guard
LartTo!>
80nusMuil
3
ORN
Playfield
100K
Target
Middle
Lock
4X
3
3
lJ6·3
Center
3
11
Bottom 19
27
35
43
51
59
083 RED·
Backbox
Center Guards
AightDrop
Left Guard
RightTop
Bonus Mult
4
VEL
Playfield
lOOK
Targe!
Top 2
Lock
5X
4
4
1J6·!I
RighI 2
4
12
Top
20
28
36
44
52
60
084 REO-
Backbox
Cenler Guards
Righi Drop
leltGuard
Left Bottom Bonus Mult
5
eRN
Playfield
200K
Target
Top 1
Lock
5
5
lJ6·6
Right 1
5
13
Middle 21
29
37
6X
45
(top)
S3
(lop)
61
085
REO·
Imperpost
Center Guards
Right Drop
Right Guard
Right Bottom Bonus Mult.
Playfield
6
BLU
Target
Double
Force Field
Special 14
Top 1
Lock
7X
lJ6·7
6
Bottom
22
30
38
46
Score
54
WIL
62
Qa6 RED·
Shoot Again
left Outlane
Left Retum Right Guard
left Outlane
Bonus Mull
left
left Troll
7 VIO
(Ex,
Ball)
Top2 31
Special
39
ax
Advance
'X'
III
lJ6·8
7
Kicker 15
23
47
55
63
087 REO·
Ball Popper
Right {)JUana Right Retum Righi Guard
RlghtOu~ane
Bonus Mull.
Right
Right Troll
B
GRY
Lock
Gate
(Ex. Ball)
Middle
Special
40
9X
Advance
'X'
m
lJ6·9
8
16
24
32
48
56
64
BIG GUNS 52