Page 577 - Williams RED Parts Catalog 16-9190-B

SEO Version

Instruction Materials - cont'd
Instruction
Operators
Instruction
Game
Manual
Handbook
Card
Diner (571)
16-571A-101
16-571-103
16-571-1
Whirlwind (574)
16-574-101
16-574-103
16-574-1
-
Bad Cats (575)
16-575-101
16-575-103
16-575-1
.~-
Rollergames (576)
16-576A-101
16-576-103
16-576-1
Instruction Card Sample
IM@fJ..
fJ..
&
IM®
J.l
fIil
&~
"'=li!i:0
W-A-R
Targets light THE WALL Ramp for Multl-BalJ1'M LOCK.
-=0
3 Balls locked begins Multl-BaJll'M.
-e-0
S-K-A-T-ETargets light
MAGNET
and light next letter of W-I-L-l-I-A-M-S on Backbox .
...•.0
m~
m
(Ball Popper) turns on
MAGNET,
scores
ROLLERMOTION,
and scores
W-I-L-L-I-A-M-S Spell out Bonus, when each feature is lighted.
""=0
1-2-3 TARGETS light
ROLLERMOTJONatThe
PIT.
""=0
J-E-T Lanes score
OO@OOI!1l~
Z!.
--=0
EXTRA BALL: Shoot lighted
JJ~~'l1$
to score TEAMS.
Lighting all 6 TEAMS
lights EXTRA BALL.
""=0
SUDDEN DEATH:
MAGNET
is ALWAYS LIT. Shoot THE WALL Ramp for
1,000,000
per shot. All Drop Targets down during SUDDEN DEATH scores
2,000,000.
""'i!!!!"0
JACKPOT:
Each shot up THE WALL Ramp during Multl-Ball™ scores
JACKPOTS.
16-576-1
7-1