TABLE IVC
SOUND MODULE COMBINATIONS FOR SOUND PLUS MODULE AS-2518-56
- ---- - - -- - ---- - - - r -- - - --- - - - -- - -- - - - - - -- --- ---- -- --- - - - - -- ----- -- ---- -- -- -------
soc
KET LOCATlONS
U3
U4
NAME
OF
GAME
E8l1-17
Eal1-1a (French)
E811-35
E8ll-36 (French)
0, E
and
J
D,EanClJ
:0, E and
J
0, E and
J
U1
U2
us
us
JUMPER REQUIREMENTS
XENON
TABLE IV D
SPEECH MODULE COMBINATIONS FOR VOCALIZER MODULE AS.2518-57
SOCKET LOCATIONS
NAME OF GAME
Ul
U2
U3
U4
US
u6
U7
JUMPER REQUIREMENTS
XENON
E811·5
E811-6
E811-7 E811·S E811-9
ssuro
ESl1-11
B&D
E811-5
sans
ESt1-7
E811-12 E811-l3 E81l-14 E811-15
B&D
(French)
E811-22 E8il-23
ES11-24 E811-25 E8l'
-26 E811-27 E811-28
B&D
Ea'1·22
E811-23 E811-24 E811·29 E81l-30 E8tl-3'
E811-~2
B&D
(French)
TABLE .IV E
SOUND & SPEECH MODULE COMBINATIONS FOR SQUAWK
&
TALK MODULE AS-2518-61A
---
SOCKET LOCATIONS
~AMEOFGAME
Ul
U2
U3
U4
US
U6
JUMPER REQUIREMENTS
FLASH GOR DON A
E834-1 9
E8:l4--16
C.D,E,G,D,S,W,Y,U.AA,H,DD,
N,t,
or
K
(NOTE:
1
anr:l2)
--
F LASH GORDON B
E834·20
ES34·18
Same ali-above
FLASH GORDON C
E834·33
ES34·34
Same as above (French)
FlASfi
GORDON D
E834-35
E834-36
Same
as
above (French)
EIGHT BALL
E838·4 E8385
Ea3S-S
C,D, E,G,D,S,X,
Y,U
,AA.,H,DD,
DELUXE .A
N,L or
K
(NOTE:
1
and
2)
EWHTBAU
E838-S ES38·9 E838·10
Same
as
above
DELUXE
B
HREBAU
I I
E83,9-1
ES39·2
Same
as
EIGHT BALL
DELUXE
ttA,"
-
FIREBAlLU
E839-10
E839-11
Same as EIGHT BALL
DELUXE flA'~
---
E841·'
EB41·2
Same as EIGHT BALL
EMBRYON
DELUXE "A"
ES41·4 E841-5
Same
as
EIGHT BALL
DELUXE "A "
-- -
E842-1 ES42-2
Same as FLASH GORDON "'A"
,
E842·5
EB42-6
Same as FLASH GORDON
'~Aj'
-_
~
MEDUSA
E845-J
E845·2
E845·5
C,E,G,n,S,U
,W,
Y,BB, D;H,DD,N,
EE,
Lor
k (NOTE:
1)
CENTAUR
E848-'
E848-2
E84S-5
Same
as
MEDUSA
ELEKTRA
E857·'
E857·2
E857·3
Same as MEDUSA
RAPID FIRE
E869-2
C,E,G,O,$,U,W,Y,AA,H,EE.
CC,M
MR. & MRS.
E872-1 E872·3
Same as FLASH GORDON "A'·'
PAC MAN
-
SPECTR.UM
EB68·1 E86S·2 E868·3
Slime as ME_DUSA
VECTOR
E858·'
E858-2
E858-3 E858·6
Same as FLASH GORDON "A"
FATHOM
NOTE 1: Use.L with 680a Mf>U;
U~
K with 6802 MPU
NOTE 2, The
five ,.
EE."
jump ers
.ara nB~ded when the
AI,
Y
3·891
2
!
5
removed.
20
WHEN
ORDERING
PART,
SPECIFY PART
NO.
A,ND
NAME OF
GAME