Page 15 - WHO dunnit

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EQUIPMENT
There are 4 pieces of equipment:
Gun,
Magnifying Glass,
Flashlight,
and Map.
Items can be picked up:
in the Sewer,
making Train Combo's,
playing Roulette,
or on the 6
th
Floor.
The GUN helps you during "Multi-ball" by increasing the value of the jackpot in the jets.
The MAGNIFYING GLASS eliminates suspects if the phone shot is made and no other
award is given.
The FLASHLIGHT helps you in the "Sewer" to find the MAP.
The MAP helps you in the "Sewer".
ROULETTE
Left (red) and Right (black) mini targets select color for betting on roulette table. Spinner
determines size of bet. MAIN FLOOR, TRAIN COMBO, or shooting the roulette table
lights ROULETTE.
Making ROULETTE shot when lit gives you the option to "bet" (right
flipper) or "pass" (left flipper). If your color comes up you win the "bet", if not the "bet" is
deducted from your score.
TRAIN COMBOS
Making consecutive "ramp shots" scores a TRAIN COMBO.
1
st
lights ROULETTE
2
nd
gives EQUIPMENT
3
rd
lights EXTRA BALL
4th
starts LOOP CHAMPION (Try to beat the previous champion for "big points")
ELEVATOR
The center scoop is the ELEVATOR in "Tony's Place".
The left shot is ELEVATOR UP.
The right shot is ELEVATOR DOWN.
The center shot is ELEVATOR EXIT.
There are 11 floors:
Basement,
Main Floor,
2
nd
thru 8
th
,
Penthouse,
and The Roof.
Exiting on a floor collects the award for that floor.
Basement
=
Starts Multi-ball
Main Floor = Lights ROULETTE and SPINS for the SLOT MACHINE
2
nd
Floor
=
Spells TAXI to award a CLUE and lights the phone
3
rd
and
5th
Floor
=
Collect evidence OR Pick WHO dunnit
4th
Floor
=
Spin Slot Machine
6
th
Floor = EQUIPMENT
7th
Floor
=
ELEVATOR MADNESS
8
th
Floor
=
WHO DUNNIT
Penthouse
=
PEN HOUSE PARTY
The Roof
=
THE ROOF
MULTI-BALL
During multiball, SPINNER LANE and SEWER SHOT are lit for JACKPOT. All 3 slot reels
are spinning.
Left, center and right scoop shots (elevator) stop respective reels.
Stopping all 3 reels scores JACKPOT.
E