Page 47 - The Addams Family (Williams)

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A. 3 Pricing Adjustments
A.3
01 Game Pricing (if set to custom, then 02 to 09 are available)
The operator chooses the cost for a game from a selection of Standard pricing or by
installing Custom pricing.
A.3
02 Left Coin Units
The operator can specify the number of coin units purchased by a coin passing through the
left coin chute.
A.3
03 Center Coin Units
The operator can specify the number of coin units purchased by a coin passing through the
center coin chute.
A.3
04 Right Coin Units
The operator can specify the number of coin units purchased by a coin passing through the
right coin chute.
A.3
05 4th Slot Units
The operator can specify the number of coin units purchased by a coin passing through the
fourth coin chute.
A.3
06 Units/Credits
The operator defines the number of coin units required to obtain
1
credit. A coin unit
counter in the game program totals the number of coin units purchased through all coin
chutes prior to each game. If the total number of these coin units exceeds or matches the
Unit per Credit value by a multiple (or more, coin units) of the specified Units per Credit
value the Credits display shows the proper number of credits. The coin unit counter retains
any remaining coin units, until the start of Ball 2; then the coin unit counter is cleared (its
contents are zeroed).
A.3
07 UnitslBonus
The operator can specify that additional credits are to be indicated in the credits display,
when a certain number of coin units are accumulated.
A.3
08 Bonus Credits
The operator specifies the number of credits that are awarded when the Units/Bonus level
is achieved.
The ADDAMS FAMILY 1-37