Page 45 - The Addams Family (Williams)

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A.2
16 Free Thing Lamps
This gives each player this many lamps in the T-H-I-N-G spell out at the start of each
game.
Range: 0 - 5
A.2 17 Raise Dead Hits
This is the number of hits on each bumper required to complete the bumper for the "Raise
the Dead" mode.
Range: 3 - 9
A.2 18 Train Wreck Hits
This is the number of hits required for the 1st Train Wreck. Each subsequent Train Wreck
requires 1 additional hit up to a maximum of 6.
Range: 2-4
A.2
19 Special Memory
This determines the Special (which is lit by the "Tour The Mansion" feature) stays in
memory from ball to ball
Setting: Yes/No
A.2
20 Disable THING
Set to "Yes"
[0
stop the operation of the Thing hand.
Setting.
YeslNo
A.2 21 Disable BOOKCASE
Set to "Yes" to stop the operation of the Bookcase.
Setting: Yes/No
A.2 22 Train Wreck Memory
This determines whether the Train Wreck progress is maintained ball to ball (yes), or reset
every ball (no).
A.2 23 Quick Multihall Memory
This determines whether the quick multiball lamp (earned as a Mansion award) carries
over from ball to ball
Setting: Yes/No
The ADDAMS FAMILY 1-35