Page 5 - Police Force

Basic HTML Version

Contents
Section 1 - Game Operation
&
Test Information
1?@11.0©~ ~@O©~
(System 118) ROM Summary. . . . . . . . . . . . . . . . . . . . . . . . . . . ..
1
Connector
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Component Identification. . . . . . . . . . . . . . . . . . . . . . . . . . .
2
1P@11.0©~ ~@O©~
Circuit Boards. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
2
Figure
1.
Locations Diagram - Game Circuit Boards and Major Mechanisms. . . . . . . . . . . ..
3
1?©11.0©13 ~@O©13
Game Control Locations. . . . . . . . . . . . . . . . . . . . . ..
4
Figure 2. Pinball Game Controls Locations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
4
Pinball Game Assembly Instructions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
5
Figure
3.
Pinba11Assembly, Playlield Pitch Angle, and Leg Leveller Details
5
Game Operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
6
1P@11.0©~ ~@OO©~
Game Status Displays . . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . ..
7
f.jlOIl.~Ci.§'OOOCI !
Audit Table. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 9
[llIO!.ICIi
rFOllllcm
Game-specific Adjustments Table
10
POI!.aCIi
'ODllCQi
Game Adjustment Table. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
11
~OI!.QCl!i fOOOCIE
Game Diliculty Setting Table for US
I
Canadian
I
French Games. . . . . . . . .. 12
~OLlCI! ~O~C Ii
Game Diiiculty Setting Table for German
I
European Games. . . . . . . . . . . . 12
Game Adjustment Procedure
13
Items 01 - 05 . , . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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06-12
15
13-23..................................
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24 - 30 . . . . . . . . . . . . . . . . . . . . . . . . . . .
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31 - 36 . . . . . . . . . . . . . . . . . . . . . . . . .
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18
37 -43 . . . . . . . . . . . . . . . . . . . . . . . . . . .
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19
44 -49 . . . . . . . . . . . . . . . . . . . . . . . . . . .
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20
50-52 . . . . . . . . . . . . . . . . . . . . . . . . . . .
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21
53 - 58 . . . . . . . . . . . . . . . . . . . . . . . . . . .
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22
~OLlCIL ~OOOCII
Preset Game Adjustments Table for German/European Games. . . . . . . . . . 22
l!iObBCIi ~OI1JCII
Preset Game Adjustments Table for French Games. . . . . . . . . . . . . . . . . 22
POUCIi
IFOOOCII
Preset Game Adjustments Table for US / Canadian Games
23
59 - 63
23
64 -70
24
Resetting the High Scores
25
Game Pricing
&
~Cil.lCIE IFOIl!JCIE
Pricing Table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 - 27
TesUDiagnostic Procedures
28
Music Test. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Display Test
28
Sound Test
28
Lamp Tests
&"OQ.lCIli
IFC~C~
Lamp-Matrix Table
,
29
Solenoid Test
&
(IlOLBCI!
~coocr;
Solenoid Table
30
Special and Controlled Solenoids - Diagrams and Details. ,
, .. ,
31
Figure 4. Typical Solenoid
AlC
Select Relay Circuit
31
Switch Tests
&
~OIl.lC§ FOOOC!i
Switch-Matrix Table
32
C-side Test
,
33
CarTest
,
33
Ending the Diagnostic Tests . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Auto BUill-in Mode
34
System-11 B Memory Chip Test
&
CPU LED Indicator Codes Tabl e
34 - 35
System-11 B Sound Circu itry Tests . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Problem Analysis Messages
36
Maintenance Information
37
Figure
5.
Adjustments and Lubrication Points. Shooter Lane Feeder . . . . . . . . . . . . . .
37
Fuse Locations Diagram
&
Listing. . . . .
. . . . . . . . . . . . . . . . . . . . . . . . 38
©Copyright 1989Williams Electronics Games, Inc.