Page 48 - Indiana Jones

Basic HTML Version

A.2 08
A.2
09
A.2
10
A.2
11
A.2 12
A.2
13
A.2 14
A.2 15
A.2 16
Captive Multiball Start
This determines the number of hits needed on a single drop target to light 2 ball multiball.
Settings:
1-25 hits.
Captive Multiball Start Timer
This determines the amount of time that captive 2 ball multiball is lit.
Settings:
5-120 seconds.
Get the Idol Timer
This determines the amount of time that the
Get the Idol
mode is active, once started.
Settings:
5-120 seconds.
Streets of Cairo Timer
This determines the amount of time that the
Streets of Cairo
mode is active, once started.
Settings:
5-120 seconds
Monkey Brains Timer
This determines the amount of time that the
Monkey Brains
mode is active, once started.
Settings:
5-120 seconds.
Steal the Stones Timer
This determines the amount of time that the
Steal the Stones
mode is active, once
started.
Settings:
5-120 seconds.
Rope Bridge Timer
This determines the amount of time that the
Rope Bridge
mode is active, once started.
Settings:
5-120 seconds.
Castle Grunewald Timer
This determines the amount of time that the
Castle Grunewald
mode is active, once
started.
Settings:
5-120 seconds.
Tank Chase Timer
This determines the amount of time that the
Tank Chase
mode is active, once started.
Settings:
5-120 seconds.
INDIANA JONES 1-32