Page 36 - Atlantis

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5) For the first fifty games, the player has to qualify for
all orange, white and yellow targets. Thereafter the game will
check for number of times Multi-Ball™ was earned. If this value
is less than 16%, the game automatically qualifies the orange
and white lock arrows. If the value is between 160/0and 33%, it
qualifies only the orange lock arrow. The system re-evaluates
with every tenth game played.
t
6) For the first fifty games, the Popper Hole EXTRA BALL
flashes per default option selected. Thereafter the game
calculates the Extra Ball percentage and adjusts "qualify Extra
Ball with Popper value" acoordingly.
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5.
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