Global Pinball Discussion Forum! - LAUNCHED SEPT 17
Home
Help
Search
Login
Register
December 21, 2024, 10:09:42 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
NOTE: This forum is for respectful dialog and it's content is meant to be kept on this site - so please be respectful and please do not copy content to other sites.
Planetary Pinball Forum!
»
Medieval Madness Remake (MMR)
»
MMR Support [MMR Members Only]
(Moderator:
Lloyd Olson
) »
Disable the knocker?
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: Disable the knocker? (Read 35653 times)
frolic
PPS Forum Member
One Star Member
Posts: 25
Karma: +1/-1
Re: Disable the knocker?
«
Reply #15 on:
January 20, 2016, 08:46:58 AM »
I adjusted my Merlin hole by adding some washers to the mech underneath, so there is more of a "pocket" for the ball to be caught in. It helps with the bounces (non-existent now).
Just throwing that out there since everyone probably has spare washers.
Logged
dud190
PPS Forum Member
One Star Member
Posts: 21
Karma: +0/-0
Re: Disable the knocker?
«
Reply #16 on:
January 20, 2016, 02:34:30 PM »
Thanks frolic... will try that.
Logged
Print
Pages:
1
[
2
]
Go Up
« previous
next »
Planetary Pinball Forum!
»
Medieval Madness Remake (MMR)
»
MMR Support [MMR Members Only]
(Moderator:
Lloyd Olson
) »
Disable the knocker?