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Medieval Madness Remake (MMR) => MMR Support [MMR Members Only] => Topic started by: Metal Man on June 25, 2016, 11:06:11 PM

Title: Calling all mac whizzes.
Post by: Metal Man on June 25, 2016, 11:06:11 PM
Does anybody out there in the mac world know how to make the update work for us in a timely fashion?
Title: Re: Calling all mac whizzes.
Post by: pashdown on June 26, 2016, 03:07:32 AM
Use Unarchiver (https://itunes.apple.com/us/app/the-unarchiver/id425424353?mt=12) to unpack the .7z file. 

Go root, via "su" or "sudo bash" or whatever your favorite method is.

Determine what device your SD card is on.  On my Macbook, it was /dev/disk2.  If it is mounted, you can find this easily by typing "mount".  Be sure to unmount it before running dd.  You can unmount via "Disk Utility" or "diskutil unmount ...".

Run "dd if=MedievalMadness2Installer.img of=/dev/disk2".

Take a nap, lunch-break, or walk away for a few hours.  This takes a long time.  Make sure your Mac isn't setup to fall asleep while doing this.

I think you may be able to do the equivalent (after unpacking) with Disk Utility, but I prefer dd.
Title: Re: Calling all mac whizzes.
Post by: schonb25 on June 26, 2016, 10:37:59 AM
I am working on simpler instructions with a UI app. DD works fine, but most folks don't use terminal and the risk of getting the disk wrong is too high in my opinion. I will be home tonight and can start working on instructions.

Marc
Title: Re: Calling all mac whizzes.
Post by: Metal Man on June 26, 2016, 11:04:25 AM
Ok. Thanks Marc. That sounds great.
Title: Re: Calling all mac whizzes.
Post by: schonb25 on June 26, 2016, 06:12:26 PM
https://pinside.com/pinball/forum/topic/installing-on-mmr-20-on-macos-x


Enjoy,
Marc