Medieval Madness Remake (MMR) > MMR Support [MMR Members Only]

Catapult launch is to strong

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Boxedbeef:
I have catapult launch set at default which appears to be the minimum power . When my catapult fires  the ball goes quickly up the ramp . then hits  the red attract light right at then end of the metal catapult ramp which then deflects the ball-straight backwards down through the left ramp entrance .


Isn't the catapult supposed to launch the ball so it goes  around the ramp and returns through the wires to the left flipper ? Anyone else having this issue ? Any fixes ?


Paul - # 201

Lloyd Olson:
Hello

Please loosen the nut holding the wireform to the hex post up in that area and move the wireform a little to the right and tighten it. See if that helps.

Thank you,
LTG : )

AxleMunshine:
I noted this in another thread but I think this is the better place.
In my case, it was hitting to top-left part of the castle maybe 2/5 times. I also thought the catapult was too powerful but that's not the case.


I followed Lloyd's advice and it was an easy fix for a newbie like me. I now understand it might be hard to get this adjustment perfectly out of the factory for each machine as the right position is quite precise. A little on one side and the ball could hit the red lamp. A little on the other and it would risk hitting the top-left castle tower.

In any case, once in the wire ramp in the perfect position, the catapult works 100% of the time without hitting anything.

bob:
Same here.

I loosened the nut and moved the wireform slightly inward. It's perfect now.

Boxedbeef:
Chicago Gaming sent out a new ramp to cure my catapult issue ,
New ramp solved the problem and catapult now works  perfectly .
Many Thank loyd and CGM
Paul

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