A couple of additional things:
- Chicago Gaming has added a 'Backbox' brightness control on the mmr display configuration screen - to adjust backlighting of the translite depending on game location, etc, which is a neat feature.
- Part of the Production testing of everything is finding that there are a number of original MM design 'flaws' in terms of types of switches that can cause ball hangups, etc which are exactly to spec, but we have made improvements to eliminate these.
- PPS (WMS Approved) "Holograms" will be installed on each production MMR leaving the building - these are serial numbered and will indicate production games, they will be on the back where the serial # label is.
- There is progress on the sporadic screen tearing issue (which I still do not really see), and is under test at Chicago Gaming, more info as they test it out to make sure it does not have any issues, good news.
- Thru all testing of games, etc there have not been one Electronics failure of the system, good news! The electronics system so far has proven very reliability, the power driver boards are very robust (no transistors blow in any of the testing, etc).
- Also, got a sneak peek at the full color version, which is work in progress. wow.